Edward | Gameart Portfolio
A Spain-based 3D technical artist's portfolio covering modeling, animation, rigging, texturing, lighting, motion capture and game development for interactive projects.
About Edward | Gameart Portfolio
What Edward | Gameart Portfolio is
Edward | Gameart Portfolio is the personal website of a 3D technical artist based in Spain. It presents work in modeling, animation and video-game development and is intended to support freelance assignments and creative collaborations.
Services and specialties
The portfolio lists ten areas of work:
- 3D character and environment modeling.
- Character animation focused on fluid, expressive movement.
- Material texturing for depth and realism.
- Cinematic lighting and atmosphere.
- Technical rigging for animation.
- Game development from concept through release.
- Motion capture for bringing physical performance into digital work.
- Thumbnail design for digital content.
- Postproduction editing for audiovisual storytelling.
- Custom software application development.
Professional focus
The profile centers on interactive experiences and visual content for games and digital media. The combination of art, rigging and software work may suit projects that need one contributor to communicate across creative and technical teams.
A project inquiry can include platform and engine, visual references, polygon and texture limits, rig or animation requirements, source-file ownership, milestone reviews, delivery formats, rate structure and portfolio permissions.
3D modeling and animation for games